π§βπScholarships
Scholarship systems represent a great growth opportunity for projects with these characteristics, since they not only attract a greater number of players, but also a greater number of investors. But life is not all roses.
One of the problems with the current scholarship systems is that they generate inflation and are mainly extractive.
To make a simile with what would be a real-world economy and, following our line regarding the design of the internal economy, we could say that scholarship recipients represent a variable-wage workforce, i.e., a salary that depends on their performance.
How do we intend to control both inflation and extractivism?
Let's first recap on how active non-scholarship players, i.e. those who own their NFTs, are rewarded.
Players will receive their rewards as follows: Magnaryuz World: Loot and Farm InGame, especially from the MWG token.
Fragmented Arena:
Base reward: reward in DoD for completing quests
PVP reward: reward in DoD for victory according to your ranking.
Bonus reward: A pool of rewards in DoD to be distributed among active players that comes from users staking cards and from the burning of fragments and cards during the period.
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