πŸ§‘β€πŸŽ“Scholarships

Scholarship systems represent a great growth opportunity for projects with these characteristics, since they not only attract a greater number of players, but also a greater number of investors. But life is not all roses.

One of the problems with the current scholarship systems is that they generate inflation and are mainly extractive.

To make a simile with what would be a real-world economy and, following our line regarding the design of the internal economy, we could say that scholarship recipients represent a variable-wage workforce, i.e., a salary that depends on their performance.

How do we intend to control both inflation and extractivism?

Let's first recap on how active non-scholarship players, i.e. those who own their NFTs, are rewarded.

Players will receive their rewards as follows: Magnaryuz World: Loot and Farm InGame, especially from the MWG token.

Fragmented Arena:

  • Base reward: reward in DoD for completing quests

  • PVP reward: reward in DoD for victory according to your ranking.

  • Bonus reward: A pool of rewards in DoD to be distributed among active players that comes from users staking cards and from the burning of fragments and cards during the period.

Last updated