Creature

Disclaimer: The artwork and icons of the cards presented below are for reference only, original designs are being worked on.

    1. Name

    2. From left to right

      • Shield: Resistance to physical damage

      • Health: Health

      • Barrier: Resistance to magic damage

    3. Casting Speed*: Determines the speed at which the spell is executed

    4. Casting cost: Specific energy value needed to cast it

    5. Capacity: Determines the capacity of equippable items

    6. Attack type: Determines the type of attack, melee, ranged or mixed.

    7. Description: Determines the ability(s) and/or effects that will be triggered when conditions are met.

    8. Damage type: Determines the type of damage of the creature, magical, physical or true.

    9. Damage: determines the damage done by each attack

    10. Attacks: Determines the number of attacks made per round

    11. Attack speed**: Determines the speed (order) in which it acts.

*The spells are executed in order according to this value, in case of a tie, the priorities will be as follows

  1. The player other than the controller of the last spell resolved

  2. The lowest summoning cost In case there are no spells resolved during the turn, the one who has less summons on the battlefield will have it

  3. Whoever has less control over the battlefield

  4. Who has less total energy

  5. The one who has played fewer spells during the current turn

  6. Chance

**The summons will attack in order according to their attack speed, in case of a tie the priorities are as follows

  1. The summon of the player other than the controller of the last summon that has attacked

  2. The summon with the least amount of equipment

  3. The summon with the lowest health

  4. The summon with the lowest cumulative defense (Shield + barrier)

  5. The summon with the lowest damage

  6. The summon with the lowest number of attacks

  7. Chance

Last updated