Creature
Last updated
Last updated
Disclaimer: The artwork and icons of the cards presented below are for reference only, original designs are being worked on.
Name
From left to right
Shield: Resistance to physical damage
Health: Health
Barrier: Resistance to magic damage
Casting Speed*: Determines the speed at which the spell is executed
Casting cost: Specific energy value needed to cast it
Capacity: Determines the capacity of equippable items
Attack type: Determines the type of attack, melee, ranged or mixed.
Description: Determines the ability(s) and/or effects that will be triggered when conditions are met.
Damage type: Determines the type of damage of the creature, magical, physical or true.
Damage: determines the damage done by each attack
Attacks: Determines the number of attacks made per round
Attack speed**: Determines the speed (order) in which it acts.
*The spells are executed in order according to this value, in case of a tie, the priorities will be as follows
The player other than the controller of the last spell resolved
The lowest summoning cost In case there are no spells resolved during the turn, the one who has less summons on the battlefield will have it
Whoever has less control over the battlefield
Who has less total energy
The one who has played fewer spells during the current turn
Chance
**The summons will attack in order according to their attack speed, in case of a tie the priorities are as follows
The summon of the player other than the controller of the last summon that has attacked
The summon with the least amount of equipment
The summon with the lowest health
The summon with the lowest cumulative defense (Shield + barrier)
The summon with the lowest damage
The summon with the lowest number of attacks
Chance